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	<title>Nintendo Player - An Unofficial, Non-Profit Nintendo Fan Site</title>
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	<link>http://www.nintendoplayer.com</link>
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		<title>Sneak Peek At Upcoming Unreleased SNES Prototype</title>
		<link>http://www.nintendoplayer.com/site-updates/sneak-peek-at-upcoming-unreleased-snes-prototype/</link>
		<comments>http://www.nintendoplayer.com/site-updates/sneak-peek-at-upcoming-unreleased-snes-prototype/#comments</comments>
		<pubDate>Sat, 11 Feb 2012 11:04:29 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.nintendoplayer.com/?p=3599</guid>
		<description><![CDATA[Nintendo Player has a thing for quirky unreleased video games; California Raisins still to this day remains our favorite prototype find. So when presented with the opportunity to get our hands on a Super Nintendo prototype of one of the most infamous unreleased video games ever, we succumbed to our strange desires. Not much is known about this title, [&#8230;] <a class="more-link" href="http://www.nintendoplayer.com/site-updates/sneak-peek-at-upcoming-unreleased-snes-prototype/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.nintendoplayer.com/snesunreleased.jpg" alt="" width="272" height="308" />Nintendo Player has a thing for quirky unreleased video games; <em><a href="http://www.nintendoplayer.com/features/californiaraisins/index.htm">California Raisins</a></em> still to this day remains our favorite prototype find.</p>
<p>So when presented with the opportunity to get our hands on a Super Nintendo prototype of one of the most infamous unreleased video games ever, we succumbed to our strange desires.</p>
<p>Not much is known about this title, so we tracked down the game&#8217;s main designer, and that resulted in quite possibly the site&#8217;s most entertaining and enlightening interview yet&#8211;full of hilarious anecdotes and tales of back-stabbing industry politics.</p>
<p>Stay tuned for the full article!</p>
]]></content:encoded>
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		<item>
		<title>Resident Evil Game Boy Color Port At Long Last Resurrected From The Grave</title>
		<link>http://www.nintendoplayer.com/site-updates/resident-evil-game-boy-color-port-at-long-last-resurrected-from-the-grave/</link>
		<comments>http://www.nintendoplayer.com/site-updates/resident-evil-game-boy-color-port-at-long-last-resurrected-from-the-grave/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 09:14:02 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.nintendoplayer.com/?p=3488</guid>
		<description><![CDATA[In 1998, two brothers left their jobs as programmers at Acclaim to start up a new game development studio in South London called HotGen. Fergus and Kevin McGovern wanted to make a big splash into the industry by undertaking a massive challenge: fit the best-selling 1996 Resident Evil from a Playstation CD-ROM into a palm-sized 4 megabit [&#8230;] <a class="more-link" href="http://www.nintendoplayer.com/site-updates/resident-evil-game-boy-color-port-at-long-last-resurrected-from-the-grave/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.nintendoplayer.com/prototype/resident-evil-game-boy-color-prototype/"><img class="aligncenter" src="http://nintendoplayer.com/prototypes/regbc/screens/cart2/Frame%20126%20097.gif" alt="" width="320" height="288" /></a></p>
<p>In 1998, two brothers left their jobs as programmers at Acclaim to start up a new game development studio in South London called HotGen.</p>
<p>Fergus and Kevin McGovern wanted to make a big splash into the industry by undertaking a massive challenge: fit the best-selling 1996 <em>Resident Evil </em>from a Playstation CD-ROM into a palm-sized 4 megabit Game Boy Color cartridge.</p>
<p><a href="http://www.nintendoplayer.com/prototype/resident-evil-game-boy-color-prototype/">Keep reading&#8230;</a></p>
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		<title>PSA: Just Say No To Wally Bear And The NO! Gang</title>
		<link>http://www.nintendoplayer.com/site-updates/psa-just-say-no-to-wally-bear-and-the-no-gang/</link>
		<comments>http://www.nintendoplayer.com/site-updates/psa-just-say-no-to-wally-bear-and-the-no-gang/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 14:37:55 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.nintendoplayer.com/?p=3449</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.nintendoplayer.com/justsayno.jpg"><img class="aligncenter" src="http://www.nintendoplayer.com/justsayno.jpg" alt="" width="461" height="346" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>8 Emulator-Fresh Robert Byrne&#8217;s Pool Challenge Screenshots</title>
		<link>http://www.nintendoplayer.com/site-updates/8-emulator-fresh-robert-byrnes-pool-challenge-screenshots/</link>
		<comments>http://www.nintendoplayer.com/site-updates/8-emulator-fresh-robert-byrnes-pool-challenge-screenshots/#comments</comments>
		<pubDate>Thu, 05 Jan 2012 23:47:20 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.nintendoplayer.com/?p=3377</guid>
		<description><![CDATA[8 all-new screenshots of the unreleased NES title, Robert Byrne&#8217;s Pool Challenge, have been added to the game&#8217;s prototype page.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss1.jpg"><img class="alignnone" src="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss1.jpg" alt="" width="167" height="172" /></a><a href="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss2.jpg"><img class="alignnone" src="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss2.jpg" alt="" width="166" height="173" /></a></p>
<p style="text-align: center;"><a href="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss3.jpg"><img class="alignnone" src="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss3.jpg" alt="" width="164" height="170" /></a><a href="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss4.jpg"><img class="alignnone" src="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss4.jpg" alt="" width="167" height="173" /></a></p>
<p style="text-align: center;"><a href="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss5.jpg"><img class="alignnone" src="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss5.jpg" alt="" width="163" height="172" /></a><a href="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss6.jpg"><img class="alignnone" src="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss6.jpg" alt="" width="165" height="169" /></a></p>
<p style="text-align: center;"><a href="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss8.jpg"><img src="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss8.jpg" alt="" width="165" height="170" /></a><a href="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss7.jpg"><img src="http://www.nintendoplayer.com/prototypes/proto/Robert Byrne's Pool Challenge/ss7.jpg" alt="" width="161" height="171" /></a></p>
<p>8 all-new screenshots of the unreleased NES title, <em>Robert Byrne&#8217;s Pool Challenge</em>, have been added to the game&#8217;s <a href="http://www.nintendoplayer.com/prototype/robert-byrnes-pool-challenge-prototype/">prototype page</a>.</p>
]]></content:encoded>
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		<title>Polish Your Pool Sticks &amp; Cue Up For The Unreleased Robert Byrne’s Pool Challenge NES Prototype</title>
		<link>http://www.nintendoplayer.com/site-updates/polish-your-pool-sticks-cue-up-for-unreleased-robert-byrnes-pool-challenge-prototype/</link>
		<comments>http://www.nintendoplayer.com/site-updates/polish-your-pool-sticks-cue-up-for-unreleased-robert-byrnes-pool-challenge-prototype/#comments</comments>
		<pubDate>Thu, 05 Jan 2012 03:39:26 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.nintendoplayer.com/?p=3339</guid>
		<description><![CDATA[A prototype of the unreleased/unlicensed NES game, Robert Byrne&#8217;s Pool Challenge, was auctioned off on eBay back in February of 2011. An anonymous collector purchased the game for $500. That collector recently contacted me to share some photos of the cart and circuit board.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.nintendoplayer.com/prototype/robert-byrnes-pool-challenge-prototype/"><img class="aligncenter" src="http://www.nintendoplayer.com/prototypes/proto/Robert%20Byrne's%20Pool%20Challenge/challengesm.jpg" alt="" width="467" height="311" /></a></p>
<p>A prototype of the unreleased/unlicensed NES game, <em>Robert Byrne&#8217;s Pool Challenge</em>, was auctioned off on eBay back in February of 2011. An anonymous collector purchased the game for $500. That collector recently contacted me to <a href="http://www.nintendoplayer.com/prototype/robert-byrnes-pool-challenge-prototype/">share some photos of the cart and circuit board</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Super Mario Bros. Bob-omb Movie Prop Explodes My Nostalgic Little Heart</title>
		<link>http://www.nintendoplayer.com/site-updates/super-mario-bros-bob-omb-movie-prop-explodes-my-nostalgic-little-heart/</link>
		<comments>http://www.nintendoplayer.com/site-updates/super-mario-bros-bob-omb-movie-prop-explodes-my-nostalgic-little-heart/#comments</comments>
		<pubDate>Sat, 24 Dec 2011 06:40:36 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.nintendoplayer.com/?p=3291</guid>
		<description><![CDATA[&#8220;&#8230;Bob-omb!&#8221; Behold! The best movie prop from the worst video game movie: the only known surviving Bob-omb from 1993&#8242;s Super Mario Bros., obtained from a crewmember who worked on the film. For more pictures and info, waddle on over to the Super Mario Bros. Movie Props page.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.nintendoplayer.com/super-mario-movie/movie-props/"><img class="aligncenter" src="http://www.nintendoplayer.com/smbmovie/props/bob-omb.png" alt="" width="468" height="391" /></a></p>
<p style="text-align: center;"><strong><a href="http://www.nintendoplayer.com/smbmovie/bob-omb.wav">&#8220;&#8230;Bob-omb!&#8221;</a></strong></p>
<p>Behold! The best movie prop from the worst video game movie: the only known surviving Bob-omb from 1993&#8242;s <em>Super Mario Bros.</em>, obtained from a crewmember who worked on the film.</p>
<p>For more pictures and info, waddle on over to the <a href="http://www.nintendoplayer.com/super-mario-movie/movie-props/"><em>Super Mario Bros.</em> Movie Props page</a>.</p>
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		<slash:comments>0</slash:comments>
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		<title>&#8216;Tis The Season For Giving: 5 Prototypes 5 Days Before Christmas</title>
		<link>http://www.nintendoplayer.com/site-updates/tis-the-season-for-giving-5-prototypes-5-days-before-christmas/</link>
		<comments>http://www.nintendoplayer.com/site-updates/tis-the-season-for-giving-5-prototypes-5-days-before-christmas/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 06:08:58 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.nintendoplayer.com/?p=3268</guid>
		<description><![CDATA[I&#8217;m happy to report that the Intro to Protos feature is achieving its goal in helping to open up the prototype world to more people. One of these new aficionados, who wishes to remain anonymous, sent me five NES prototypes to look at and document. (Click on the carts for more information.) First, a prototype of the [&#8230;] <a class="more-link" href="http://www.nintendoplayer.com/site-updates/tis-the-season-for-giving-5-prototypes-5-days-before-christmas/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m happy to report that the <a href="http://www.nintendoplayer.com/protos/index.htm">Intro to Protos</a> feature is achieving its goal in helping to open up the prototype world to more people.</p>
<p>One of these new aficionados, who wishes to remain anonymous, sent me five NES prototypes to look at and document. (Click on the carts for more information.)</p>
<p><a href="http://www.nintendoplayer.com/prototype/spiritual-warfare-prototype/"><img class="aligncenter" src="http://www.nintendoplayer.com/prototypes/proto/Spiritual%20Warfare/warfaresm.jpg" alt="" width="467" height="311" /></a></p>
<p>First, a prototype of the surprisingly solid unlicensed Christian game, <em><a href="http://www.nintendoplayer.com/prototype/spiritual-warfare-prototype/">Spiritual Warfare</a></em>, which is chock-full of differences.</p>
<p><a href="http://www.nintendoplayer.com/prototype/little-samson-prototype/"><img class="aligncenter" src="http://www.nintendoplayer.com/prototypes/proto/Little%20Samson/samsonsm.jpg" alt="" width="467" height="311" /></a></p>
<p><em><a href="http://www.nintendoplayer.com/prototype/little-samson-prototype/">Little Samson</a></em> may just be one of the biggest sleeper hits on the NES, and the game also makes for a pretty interesting prototype.</p>
<p><a href="http://www.nintendoplayer.com/prototype/warios-woods-prototype/"><img class="aligncenter" src="http://www.nintendoplayer.com/prototypes/proto/Wario's%20Woods/woodssm.jpg" alt="" width="467" height="311" /></a></p>
<p>This first-party Nintendo prototype of <em><a href="http://www.nintendoplayer.com/prototype/warios-woods-prototype/">Wario&#8217;s Woods</a></em> is anything but &#8220;final,&#8221; but I have yet to find out what exactly is different.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.nintendoplayer.com/prototypes/proto/Thunder &amp; Lightning/lightningsm.jpg" alt="" width="467" height="311" /></p>
<p>Next up is Romstar&#8217;s <em>Thunder &amp; Lightning</em>. Unfortunately, this proto is the same as retail, so I have only uploaded the following photos for archiving purposes: <a href="http://www.nintendoplayer.com/prototypes/proto/Thunder%20&amp;%20Lightning/ThunderLightningFront.jpg">Front Cart</a> / <a href="http://www.nintendoplayer.com/prototypes/proto/Thunder%20&amp;%20Lightning/ThunderLightningBack.jpg">Back Cart</a> / <a href="http://www.nintendoplayer.com/prototypes/proto/Thunder%20&amp;%20Lightning/ThunderLightningChipF.jpg">Front PCB</a> /<a href="http://www.nintendoplayer.com/prototypes/proto/Thunder%20&amp;%20Lightning/ThunderLightningChipB.jpg"> Back PCB</a></p>
<p><img class="aligncenter" src="http://www.nintendoplayer.com/prototypes/proto/Impossible Mission/missionsm.jpg" alt="" width="467" height="311" /></p>
<p>Bringing up the rear is <em>Impossible Mission</em>, another prototype identical to the released game: <a href="http://www.nintendoplayer.com/prototypes/proto/Impossible%20Mission/ImpossibleMissionFront.jpg">Front Cart</a> / <a href="http://www.nintendoplayer.com/prototypes/proto/Impossible%20Mission/ImpossibleMissionBack.jpg">Back Cart</a> / <a href="http://www.nintendoplayer.com/prototypes/proto/Impossible%20Mission/ImpossibleMissionChipF.jpg">Front PCB</a> / <a href="http://www.nintendoplayer.com/prototypes/proto/Impossible%20Mission/ImpossibleMissionChipB.jpg">Back PCB</a></p>
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		<item>
		<title>The Process That Goes Into Creating In-Game Artwork</title>
		<link>http://www.nintendoplayer.com/site-updates/quake-iii-arena-original-in-game-bugwall-artwork/</link>
		<comments>http://www.nintendoplayer.com/site-updates/quake-iii-arena-original-in-game-bugwall-artwork/#comments</comments>
		<pubDate>Fri, 16 Dec 2011 07:25:45 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.nintendoplayer.com/?p=3257</guid>
		<description><![CDATA[It has always been a dream of mine to own an original piece of video game art. Thanks to ex-id Software employee, Paul Jaquays, that dream has now become a reality. If you&#8217;re as big a fan of Quake III Arena as I am, or you just want to learn more about the process that goes into creating [&#8230;] <a class="more-link" href="http://www.nintendoplayer.com/site-updates/quake-iii-arena-original-in-game-bugwall-artwork/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.nintendoplayer.com/prototype/quake-iii-arena-original-in-game-artwork/"><img class="aligncenter" src="http://www.nintendoplayer.com/prototypes/quake3art/art.jpg" alt="" width="469" height="614" /></a></p>
<p style="text-align: left;">It has always been a dream of mine to own an original piece of video game art. Thanks to ex-id Software employee, Paul Jaquays, that dream has now become a reality.</p>
<p style="text-align: left;">If you&#8217;re as big a fan of <em>Quake III Arena</em> as I am, or you just want to learn more about the process that goes into creating in-game artwork, you owe it to yourself to <a href="http://www.nintendoplayer.com/prototype/quake-iii-arena-original-in-game-artwork/">check out the full article</a>.</p>
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		<title>Two Turtle Doves And A Teenage Mutant Ninja Turtles NES Prototype</title>
		<link>http://www.nintendoplayer.com/site-updates/two-turtle-doves-and-a-teenage-mutant-ninja-turtles-nes-prototype/</link>
		<comments>http://www.nintendoplayer.com/site-updates/two-turtle-doves-and-a-teenage-mutant-ninja-turtles-nes-prototype/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 04:55:39 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.nintendoplayer.com/?p=3195</guid>
		<description><![CDATA[I haven&#8217;t had much luck with the Turtles&#8217; prototypes, but that doesn&#8217;t stop me from still trying. Will this NES beta of their very first video game outing, Konami/Ultra&#8217;s Teenage Mutant Ninja Turtles, finally turn the tide? Or will I get nothing but coal again? Read the article to find out once and for all if [&#8230;] <a class="more-link" href="http://www.nintendoplayer.com/site-updates/two-turtle-doves-and-a-teenage-mutant-ninja-turtles-nes-prototype/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://www.nintendoplayer.com/prototype/teenage-mutant-ninja-turtles-nes-prototype/"><img class="aligncenter" src="http://www.nintendoplayer.com/prototypes/TMNT/tmntpcb.jpg" alt="" width="439" height="258" /></a></p>
<p style="text-align: left;">I haven&#8217;t had much luck with the Turtles&#8217; prototypes, but that doesn&#8217;t stop me from still trying. Will this NES beta of their very first video game outing, Konami/Ultra&#8217;s <em>Teenage Mutant Ninja Turtles</em>, finally turn the tide? Or will I get nothing but coal again? <a href="http://www.nintendoplayer.com/prototype/teenage-mutant-ninja-turtles-nes-prototype/">Read the article</a> to find out once and for all if there really is a Santa Claus.</p>
<p style="text-align: left;">Cowabunga to all, and to all a good night!</p>
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		<title>Former Disney Game Producer Talks Capcom, Disneyland, Salad</title>
		<link>http://www.nintendoplayer.com/site-updates/former-disney-game-producer-talks-capcom-disneyland-salad/</link>
		<comments>http://www.nintendoplayer.com/site-updates/former-disney-game-producer-talks-capcom-disneyland-salad/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 14:13:32 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.nintendoplayer.com/?p=3145</guid>
		<description><![CDATA[Former Disney game producer, Darlene Lacey, speaks about her experiences while working on Adventures in the Magic Kingdom for the NES. My deepest thanks to Darlene for being such a joy to interview!]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.nintendoplayer.com/interview/interview-with-former-disney-game-producer-darlene-lacey/"><img class="aligncenter" src="http://www.nintendoplayer.com/interviews/darlenelacey/darlene_lacey_nintendo.jpg" alt="" width="481" height="600" /></a></p>
<p style="text-align: left;">Former Disney game producer, Darlene Lacey, <a href="http://www.nintendoplayer.com/interview/interview-with-former-disney-game-producer-darlene-lacey/">speaks about her experiences</a> while working on <em>Adventures in the Magic Kingdom</em> for the NES.</p>
<p style="text-align: left;">My deepest thanks to Darlene for being such a joy to interview!</p>
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