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 Competing
with the hot new releases of Mega Man II, Ninja Gaiden,
and Tetris, not to mention the premiere of the Gameboy portable
handheld system, who would have thought that the one of the best-selling
video games of 1989 would star four wise-cracking sewer turtles?
And
yet, when the sales numbers came in, the bandana-wearing, banana-cream-topping-pizza-eating
teens managed to push an astounding four million copies of Teenage
Mutant Ninja Turtles into Nintendo Entertainment Systems (link).
The popularity of the recent coin-op machine in arcades, coupled
with the hype fueled by Nintendo Power when they crowned TMNT
Game of the Year, made the Turtles' first Nintendo outing a must-have
among video game and turtle fans alike.
Then there was that little cameo appearance in a certain 1989 Hollywood
movie.


These
heroes in green drove up such demand that retailers couldn't keep
them stocked on store shelves for the holidays, causing parents
to scramble for months to find a game-pak to place under the tree
in time for Christmas.
 
Based
loosely on the 1987 cartoon, developer and publisher, Konami, didn't
seem as concerned about faithfully adapting the show into a video
game, and instead, created a side-scrolling adventure world of its
own bizarre makinga crazier New York City where a Hudson River
dam is threatened by submerged ticking time bombs, and Fifth Avenue/Greenwich
Village is transformed into a labyrinth of mazes, teeming not with
rich yuppie hipsters, but ceiling creatures called Roof Leapers
(to be fair, it's a hard distinction to make), bare-chested lumberjacks,
and self-engulfing pyromaniacs straight out of a Pink Floyd album
cover.

We're
just two lost souls swimming in a turtle bowl, year after year.
I haven't even gotten into how much liberty is taken with the game's
story. According to the instruction manual, Shredder's hideout is
in the Bronx (uptown, baby, uptown!), and he kidnaps April
in order to brain wash her into joining The Foot. Since when did
this Irish Channel 6 news reporter find the time to learn the art
of ninjutsu? The Irish fight anything but artfully. And you just
know a Foot mask is totally going to wreak havoc on her hair over
time. (She didn't just switch over to a sodium lauryl sulfate free
shampoo for nothing, Shredder!)
 
Splinter
has to check up on Oscar to see if he's been using the drink coasters.
Let's not forget
the incredible plot device of Shredder's "Life Transformer
Gun" that can somehow turn Splinter human again. Say what?
 
Now if you
expected a game about a kid's show to feature a kid's difficulty
level, then get ready to clench your teeth and put on a sequin dress
for the ride of your life. Unforgiving platforming jumps, infinitely
respawning enemies, fucking flying robotmen, that goddamn damned
dam levelthis game separated the boys from the men, and smacked
players around until they forsaken God and toughened up, or else
retreated to a safer game like DuckTales. TMNT never
held your hand, never asked how your day was, never pretended it
cared. It threw you down the stairs at night and ordered you to
tell your friends the next day that you fell on a patch of ice outside.
It made me the survivor I am today.



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Bebop
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Rocksteady
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Mecaturtle
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Big
Mouser
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Technodrome
Guardian
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Shredder
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In December
of 2010, a seller on eBay listed three NES game prototypes, including
one of Teenage Mutant Ninja Turtles. It was advertised that
these games came from a long-time retired Nintendo employee, but
as I stressed before on this site, I am always wary of unsubstantiated
provenance claims, and so took the story with a grain of salt at
first.
Upon further
investigation, I discovered that the seller works for a limited
liability company located in Kent, Washington that specializes in
estate liquidations. As you probably already know, Nintendo of America
is headquartered in Redmond, Washington, and the distance between
Kent and Redmond is roughly 20 miles.
At around the
same time that this was purchased, the seller was also offering
very convincing Super
Mario Bros. 2 and Duck
Hunt / Super Mario Bros. / World Class Track Meet prototype
samples. First party Nintendo prototypes are extraordinarily rare,
as Nintendo has always been very protective of their own game properties,
so seeing these other two titles worked in favor of the seller's
story checking out. (FYI, Mario 2 went for $470, and the
multi-game, $338although I have a funny feeling that the winning
bidder/s on both had much higher bids in reserve.)
Why not go for
the other two games? I don't have the luxury to throw down a thousand
Washingtons right now for Nintendo prototypes, especially at this
time of the year. If I give my family recycled Christmas cards with
newspaper clippings for free Egg McMuffins again, I'm afraid I won't
be invited back next year to the holiday festivitiesand now
that I have time to remember all of the stress and fights during
last Christmas, I wish I had tried for Mario!

Regardless of
the pains of family dysfunction and Christmas-cursed spiked eggnog,
this TMNT game is on an official Nintendo EPROM board (NES-SKEPROM-01),
so I'm relying on this specialized PCB that is generally only seen
in prototypes as evidence of its authenticity.
After the auction
ended, I contacted the seller for more information regarding the
source, and all I could find out about the mystery employee is that
he worked for Nintendo of America from 1987 until 2007, and he now
consults with video game publishers on launching new games. Although
the seller said she didn't in theory have any problem telling me
his name, she actually won't, because she doesn't want to get him
into any trouble.
Into any trouble?
For lifting private, internal materials like in-house game samples?
Please, look me in the eye and tell me you've never taken home a
three-hole puncher or a stack of printer paper from work. If you
can fit in your lunch bag, and it isn't nailed down or attached
to a chain, employers practically expect you to steal it. It just
so happened that this man was privileged enough to be surrounded
by expensive, rare video game cartridges instead of Swinglines.
(Disclaimer: As an unemployed kleptomaniac, I may not be the best
judge on office demeanor.)
Fortunately
for us, this former Nintendo person has no moral qualms about selling
his employment souvenirs anonymously with a third-party company
on eBay for others to enjoy the fruits of his labor. 'Tis, indeed,
the season for sharing (and pilfering)! Little baby Jesus smiles
down upon us all.
I continued
to press the seller for a name, but all of my further inquiries,
just as my stacks of returned furry fan mail to Paul Fusco, have
gone unanswered. In all seriousness, I should say, she was very
nice in her messages to me; it seems the problem is that this employee
is not at all interested to oblige his identity, as she claims he
doesn't want what he calls "gamer geeks" bothering him
(not to mention the greater threat of lawsuits from his former employer).

Mystery
date behind door number 1 is Ronnie. Ronnie's Turn-Ons: Free Office
Supplies. Turn-Offs: Gamer Geeks.
The
only possible clue to his identity lies on the back of the cartridge
where the name "Ronnie" is crudely scrawled in faded black
magic marker. I don't know about you, but I have never met a Ronald
I liked. I bet he has red hair and dirty fingernails and neck hair.
After dumping the game
and running it through GoodNES, it is the same as retail.
Thanks,
Ronnie. Now I know for sure there is no Santa Claus. Dick.


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